revealed
Guru
Hi kann mir wer helfen?
edit: anscheinend leider niemand --- gelöscht /edit
1. Ich hab keinen Sound im Spiel selber - wohl gemerkt aber beim Setup.
Und
2. Nach der Installation der Expansion ist die Grafik seeeeh langsam geworden.
3. Ich starte Diablo II in einem Fenster und es verstellt trotzdem die Ganze Helligkeit meines Desktop?
4. Bei der Installation war die Automountfunktion ziemlich seeehr schwierig.
ATI Treiber ist:
Kernel ist:
Wenn ich es starte mit:
Sagt das Terminal:
Help!
Gruss
R
edit: anscheinend leider niemand --- gelöscht /edit
1. Ich hab keinen Sound im Spiel selber - wohl gemerkt aber beim Setup.
Und
2. Nach der Installation der Expansion ist die Grafik seeeeh langsam geworden.
3. Ich starte Diablo II in einem Fenster und es verstellt trotzdem die Ganze Helligkeit meines Desktop?
4. Bei der Installation war die Automountfunktion ziemlich seeehr schwierig.
ATI Treiber ist:
Code:
fglrxinfo
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: Radeon X1900 Series
OpenGL version string: 2.0.6334 (8.34.8)
Code:
Using GLX_SGIX_pbuffer
9784 frames in 5.0 seconds = 1956.800 FPS
10108 frames in 5.0 seconds = 2021.600 FPS
Code:
uname -a
Linux wild-thing 2.6.18.8-0.1-default #1 SMP Fri Mar 2 13:51:59 UTC 2007 i686 i686 i386 GNU/Linux
Code:
disk@wild-thing:~/.wine/drive_c/Programme/Diablo II> wine Diablo\ II.exe
An der Stelle (noch im Menü) beende ich dann...disk@wild-thing:~/.wine/drive_c/Programme/Diablo II> libGL error: drmMap of fram
ebuffer failed
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1c3b40) : stub, simulatin
g 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1c3350)->(0x10024,00000411)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1c3350) Unhandled flag DDSCL_
MULTITHREADED, Uh Oh...
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 1
6
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MIN not supporte
d on this opengl
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported
by gl
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MAX not supporte
d on this opengl
err:waveSDB_MapBuffer Could not map sound device for direct access (Input/outp
ut error)
err:waveSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
err:waveSDB_MapBuffer Could not map sound device for direct access (Input/outp
ut error)
err:waveSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
err:waveSDB_MapBuffer Could not map sound device for direct access (Input/outp
ut error)
err:waveSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1c3350)->(0x10024,00000411)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1c3350) Unhandled flag DDSCL_
MULTITHREADED, Uh Oh...
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 1
6
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MIN not supporte
d on this opengl
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported
by gl
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MAX not supporte
d on this opengl
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MIN not supporte
d on this opengl
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported
by gl
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MAX not supporte
d on this opengl
err:ddraw:IDirectDrawSurfaceImpl_Flip Can't find a flip target
err:waveSDB_MapBuffer Could not map sound device for direct access (Input/outp
ut error)
err:waveSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
err:ddraw:IDirectDrawSurfaceImpl_Flip Can't find a flip target
err:waveSDB_MapBuffer Could not map sound device for direct access (Input/outp ut error)
err:waveSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1c3350)->(0x10024,00000411)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1c3350) Unhandled flag DDSCL_ MULTITHREADED, Uh Oh...
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 1 6
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MIN not supporte d on this opengl
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl
fixme:d3d:IWineD3DDeviceImpl_SetRenderState WINED3DRS_POINTSIZE_MAX not supporte d on this opengl
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1c3350)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
err:ntdll:RtlpWaitForCriticalSection section 0x7bc7fa64 "loader.c: loader_sectio n" wait timed out in thread 000c, blocked by 000b, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x6ffa1408 "?" wait timed out in th read 000b, blocked by 000c, retrying (60 sec)
Code:
wine --version
Wine 0.9.24
Help!
Gruss
R